Twenty-five ARC-AGI-3 puzzles. Mobile-first. No rulebook. Just the puzzle and what you can see.
Eight ARC-AGI-3 environments rendered as 8-bit pixel art games you can tap through on a phone. The full set of twenty-five environments lands as the build progresses. Each puzzle is real — these are the same puzzles that a $2M+ benchmark uses to test frontier AI models.
Frontier AI scores 0.26%. Humans score 100%. The gap is the work. The arcade is what the gap looks like rendered as 8-bit pixels you can interact with.
8 of 25 currently playable. The rest are sourced from the public ARC-AGI-3 SDK and ship as the components are built.
Route, don't replace. Cheap classifier first. Capable model only when the cheap one stalls. Local default. Cloud only when the work justifies it.
The arcade is the smallest tangible artifact of that principle. Every tap is one human's read of one puzzle. The pattern those taps make over time is the part that's actually interesting.